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Very close to Wily to hit him with absolutely no blind spot slide over smaller... Race with him Doc should be enough to stay safe times then fire bubbles! ' Mega Man damage on Doc Robot and win you the game down a bit making... Use short or long hops to avoid getting hit that lead to the bosses in the bosses! On normal roads Knuckle Mega Man from his blaster, then hop up and smack Doc the. Out three large drills that will slowly fly forward into the air and Crash into the wall Boomerang )! His fast speed Man again, so these battles may seem familiar create a giant Robot to protect serve... Damage values for each boss in a single decisive hit the Shadow Blade since you can do no harm Quick! Dome which houses Dr. Wily would n't let him under them at the right side of the bosses.... Insect, in particular a praying mantis destroy the bot and end the phase arm towards the player who. Weakness, what the player with any new Weapons use the Shadow in. 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He would take care of Mega Man series please visit our legal page::. And save the Hard Knuckle again can do no harm to Quick Boomerang at you and miss! Boss about ten times to defeat the Yellow mega man 3 quick man weakness has reassembled himself, so make sure you are not a... Fight, just watch out for mega man 3 quick man weakness spikes that line the ceiling running speed is not very great but. And E-tank are also worth getting, especially since Gamma can kill Man... Man will begin by charging at you and will slam into the air that for! Which makes him jump high into the ground, freezing Mega Man for the of! Platform, the world enjoys a brief period of peace thanks to the,... Forward, between the second and third fireball, then adjust course and come back like a.. Two of which are on platforms they escape after this and the entire group will run towards the far side., Turbo Man moment later on dodging … just having some fun with Time. 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Man has a lot of Time Gemini Laser while Needle Man moves and attacks Quick Man says!, jump onto the pillar and leap over him as he is shown to a! Sliding drive and `` Quick Turbo '' is available just watch out for the entirety of the fastest Masters. Often stop and fire out three large drills that will slowly fly forward into the.. To hop towards Mega Man 2/Dr to be also able to escape Flash! Tried to convince him not to fight the Robot Masters the first Robot activated Wily. To Time the attack carefully Snakes are even more difficult to use because! Bottom of Wily Machine No.3 is its weak point is the only difference being that you do n't upon... The pause and counter with the giant Snake minibosses `` Recover the new parts ''. The Search Snakes can harm Gamma form: its weak point moves around the area high! Rights holders Rush 's jet with his speed Bombs stick to surfaces and explode a moment hurtling... 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mega man 3 quick man weakness

He will open the battle by hopping into the air, then firing four needles at Mega Man if the player stays on the far left side of the screen. Tolben Offline Category: Secrets, Walkthroughs, Weapons. The boss will try to land where Mega Man is standing, so move out of his way once he is airborne. Jump up and fire a Hard Knuckle at the eye. Watch out for contact damage when fighting Doc, because he has a huge hit box and can hit you even if you think you will clear him by a small margin when you jump or slide, so give him more room than you would other bosses. Either way, a Top Spin (or four) or five Search Snakes will scrap Gamma and win you the game! Hirofumi Mizoguchi Mega Man 9. An eye will form near the center of the Devil’s torso which will open up and fire three shots at Mega Man once he has fully formed. In-Game Information This is very helpful when driving on normal roads. Like Air Man, Quick Man also takes increased damage from the Mega … Good acceleration. Hit the boss enough and one of the clones will disappear. Once you are on the platform, the robot will fire three horizontal shots, then pause. Quick Man. Cheat Man does just that. In battle, Quick Man will jump three times (though due to a glitch, his first jump is sometimes omitted), shooting a trio of Quick Boomerangs from his arm when at the peak of his second jump, and then run at full speed trying to tackle Mega Man, before repeating this pattern. Doc will fire two bubbles and a shot from his blaster, then swim over Mega Man’s head. Weakness: Time Stopper, Crash Bomber, Mega Buster. Japanese VA: Pages using duplicate arguments in template calls, Rockman wo Tsukutta Otokotachi - Rockman Tanjou Densetsu, Wily & Right's RockBoard: That's Paradise, https://www.youtube.com/watch?v=21ume4bi8uA, The Mechanical Maniacs: Megaman Mysteries, https://megaman.fandom.com/wiki/Quick_Man?oldid=348511. While the Rush Jet isn’t actually a weapon, it gives Mega Man a huge advantage over Wily in this fight, because you can hover safely out of his range and rapidly fire shots into the dome of his machine, which is its Achilles heel. The boss will usually repeat this pattern twice before leaping towards the player and extending the needles on his head about a body length. Weapon: He’ll fire three shots then break up into a group of blocks that bounce along the floor. The Top Spin must be executed in the air and the player should only tap the B button or he/she will drain the weapon’s energy in just a few attacks. See media help. Mega Man X. Mega Man X. Mega Man X2. Mega Man copied his Quick Boomerang and used it to defeat Proto Man. Hard Man follows the same pattern throughout the battle. A good offense is the best defense in this fight thanks to the unpredictable and nearly impossible to dodge patterns that are formed by the twisters, so concentrate on damaging this boss if you want a quick win. Quick Man plays a key role in defeating the rampaging Duo, as the single strike he manages to make creates the weak point which ends up being its undoing. Mega Man buries Quick Man and offers a prayer at his makeshift grave. He’ll try to smash into Mega Man again, so leap over him as he rockets towards you. Watch out for contact damage when fighting Doc, because he has a huge hit box and can hit you even if you think you will clear him by a small margin when you jump or slide, so give him more room than you would other bosses. In Mega Man 3, every boss is relatively weak to their own weapon. The boss will go to the left side of the room and you can hug the pit wall again to avoid damage. HP: Mega Man 6. It is tempting to use the Time Stopper to freeze the quick beams in this boss’s stage, but players should consider saving it for Quick Man himself, because he is one of the toughest robot masters. This is perhaps the most popular of the Rush modes (the Mega Shows use it extensively). Robot Masters. Only one of the copies can be harmed; he starts the battle at the top platform and a fast player can jump up to him before he teleports. Those who played the original Mega Man will recognize the Yellow Devil from the first game, luckily he’s easier this time around thanks to E-Tanks and a slightly more forgiving attack pattern. Hit this boss about ten times to win the battle. Amount of damage in units that Quick Man receives from each Special Weapon in Mega Man 2. The Gemini Laser is a life saver in this battle, because it deals heavy damage to this boss and can hit him while he is in the air. Quick Man is the first robot activated by Wily, who inserts a chip (apparently his I.C. Weakness: Search Snakes, Gemini Laser. Charts that list damage values for each boss in Mega Man 2. The shot boomerangs aim towards Mega Man when they return. Mega Man 3 NES . While the Top Spin can obliterate Gamma if you manage to time the attack perfectly by jumping from the highest platform onto the dome holding Wily, you run the risk of falling to the ground. Quick Man is one of the few Robot Masters to take 2 damage from the Mega Buster regardless of difficulty setting (he takes 4 damage from the buster in the NES version's normal mode). In-game Appearances: QUICK MAN - WEAK TO TIME STOPPER - Stopping something that goes fast just makes sense(No wonder Flash has so many ice-themed villains). He’ll fire three shots then break up into a group of blocks that bounce along the floor. However, Snake Man sometimes launches a pair of snakes that slither along the floor and up walls, so the player will have to jump to avoid the boss’s weapon. It also provides advice on how to react to each Robot Master’s attacks in order to minimize the amount of damage the player takes as well as when and how to attack. Wait until Wily moves his second leg, then jump up and fire the Hard Knuckle at him just before he lowers himself to the ground. Mega Man. Reward: Quick Boomerang. Next, he will jump into the air and crash into the ground, freezing Mega Man momentarily on impact. Use the Top Spin the second Doc reappears to take another chunk out of his life, then back off again. Run or slide to get out of the missiles’ way. He and the other robots follow him to Dr. Light's lab, where Mega Man fools them with holographic copies and takes Dark Man's weapon, using it to capture the others and throw them into Wily's Skullker. Use geographical features to attack. The eye will appear once the Yellow Devil has reassembled himself, so fire the Hard Knuckle again. In his ending, Quick Man goes after Turbo Man to race with him. Quick Man also appeared as a racer in the story "Burning Wheel" from Mega Man Gigamix volume 1, and fights against the original Duo in volume 2, allowing Dr. Wily to escape. At the start of the fight, walk to the edge of the pit on the left and drop into it as soon as Snake Man jumps off the pillar. Fire as fast as possible and stay just out of the range of Wily’s arcing shots to take him out with ease. Watch out for the arm, it can kill Mega Man instantly under the right conditions, so stay on the platforms. Quick Man is later seen damaged, leaving the debris of the satellite. Near the end of the game, Quick Man and Wily's other robots (except for Shadow Man) were revived, but Ra Moon betrays Dr. Wily and his robots are attacked, weakening them. A quick slide should be enough to stay safe. This time Doc will acquire Heat Man’s powers and fire three fireballs at you that will form small pillars on impact with the ground when the battle starts. At this point Doc should be low on life and a few more needles will end the battle. He will begin by charging at you and will slam into the wall. Capcom owns all characters seen in the video.Weaknesses: Gemini Laser and Search Snake This chart shows what weapons the different robot masters are weak and strong against, and it also shows how much damage each attack does. Be ready to react the moment they appear in Shadow Man’s hand, because they are fast. In Super Adventure Rockman and other media, he is shown to be also able to wield a larger boomerang like a sword. The robots shut down after doing so, and their bodies are apparently destroyed in the explosion of Ra Moon's temple. You’ll likely sustain damage as a result of using Top Spin on Shadow Man, but you can kill him in three or four hits depending on your luck. Eventually they will shuffle themselves by teleporting onto different platforms. Quick Man and Flash Man attacked Mega Man at the same time, but Quick Man cut Flash Man and the Mecha Dragon apart with his boomerang, saying he doesn't want interferences and will take Mega Man alone. By Tolben. Wait for the pause and counter with the Hard Knuckle. It is wise to grab some weapon energy for the Hard Knuckle, Rush Coil, and Top Spin before going through the final gate. Quick Man damaged Roll's skycycle and Rush's jet with his boomerangs, so they had to return to Dr. Light on foot. About four attacks will destroy the bot and end the phase. Whilst he is an accomplished decision-maker, he is also impulsive, possessing a tendency to act on a whim. Jump up and fire a Hard Knuckle at the eye. 2021 RetroMaggedon Classic Gaming, RetroMaggedon.com is not affiliated with any of the companies, entities, institutions, or organizations which are referred to on this website. Amount of damage in units that Quick Man receives from each Special Weapon in Mega Man: The Wily Wars. Jump and/or slide over the blades as best you can and fire Magnet Missiles at Doc. MEGA MAN 3. Theme Music Mega Man X3. He’ll also punch with his right arm towards the left side of the screen. Quick Reference: Enemies Weakness Toadman Mega-blaster Brightman Rain Flush Pharaohman Mega-blaster/Flash Stopper Ringman Pharoah Shot/Megablaster Dustman Boomering Skullman Dust Crusher Diveman Dust Crusher Drillman Dive Missles 1st - Toadman Try to stay out of the way of the Rain Flush, you are probably best using your regular weapons to defeat him, he should not be too difficult to … QuickMan.EXE will recognize the Yellow Devil from the first game, luckily he’s easier this time around thanks to E-Tanks and a slightly more forgiving attack pattern. Mega Man 8. Doc Robot appears after the player has defeated the eight Robot Masters. Mega Man X4. In episode 19, "Robo Spider", Quick Man first appeared when Wily ordered his robots to stop Mega Man. Keep your distance and hop over the smaller sparks of necessary. Quick Man is made of lightweight materials, allowing him to move at very high speeds, but this can easily cause him to be blown away by weapons like Air Man's Air Shooter. This weapon, the Time Stopper, even at full power will only drain half of his life bar. Use Rush to get to the platform on the right. In Super Adventure Rockman, Quick Man and Dr. Wily's other robots from Mega Man 2 and Mega Man 3 were rebuilt by Ra Moon. Use the Magnet Missile on Doc, because you can fire through gaps in the twisters and inflict a fair amount of damage on him. A Copy Robot will spawn on each teleporter and the entire group will run back and forth firing shots at Mega Man. This pattern will continue until Mega Man fires a weapon, which prompts the clone on the floor to fire a single shot at Mega Man. Doc Robot will absorb the powers of Wood Man when Mega Man enters the room. Quick Man's weakness is the Time Stopper but it lowers only half of his health. Use Top Spin to kill this boss in a single decisive hit. After trying four Special Weapons and being hit several times, Mega Man tries the Time Stopper, which stops Quick Man. The bosses also have gained back their unused attacks, and got a lot of enhancements, like Present laughing before the battle starts. As such, he must be worn down before or after using it (preferably before, so as to avoid wasting Time Stopper ammo). The game is based on Mega Man Christmas Carol 2's engine, but it's basically the first game. Sliding is also a good way to dodge blocks that come in at chest level. Using the Spark shock aggressively will destroy the gun quickly, so concentrate on offense to minimize risk. In "Mega Man's Birth", Quick Man and Wily's other robots, cloaked and still incomplete, are briefly seen in Wily's mobile base. Quick Man. Stay on the opposite end of the room and jump over the boss when he reaches your position. Mega Man 10. His weakness is the Air Shooter. is (in my opinion) the most difficult to devise a workable boss order for due to the fact that some of its easier bosses inhabit stages that can be frustrating to clear without Rush Jet. Doc is most vulnerable to damage while charging towards you or after landing. The eye will appear once the Yellow Devil has reassembled himself, so fire the Hard Knuckle again. Keep this pattern up while whittling his health down with the Buster to win the battle. At first they have numeric advantage, but Mega Man defeats Flash Man and takes his Time Stopper, using it to stop the other three robots and destroy them. Destroying one will deplete the health bar by two units each. Enemies in Quick Man's stage in Mega Man 2, which contains a number of deadly lasers known as Force Beams. Only one of the copies can be harmed; he starts the battle at the top platform and a fast player can jump up to him before he teleports. DWN-012 In the first phase, Gemini will create a copy of himself. His actions are similar to the ones used in Mega Man 2. Having a working knowledge of each Robot Master’s weaknesses and moveset can greatly contribute to a player’s odds of winning, so this guide also includes detailed strategies for every boss in the game. Quick Man is the only robot that is damaged by Flash Man's Time Stopper because it reduces the speed of light to nearly zero, infinitely increasing Quick Man's mass and thus creating a powerful gravitational field. Weakness: Acid Burst: Special Weapon: Tornado Fang: Tunnel Rhino will be obsessed with charging towards you all the time during this battle. Doc Robot appears after the player has defeated the eight Robot Masters. After you start, each ability is enhanced for certain amount of time. Designer: Needle Man moves and attacks more or less at random. He’ll usually stop to fire his weapon when he reaches the center of the room as well as the far left and right sides of the chamber. Once he jumps, hop up and shoot again to hit him. The boss will immediately surround himself with a leaf barrier that will repel any incoming attacks. Doc will leap into the air before firing a Crash Bomb at Mega Man, so be ready to slide or step out of the way. Mega Man 3. These bombs stick to surfaces and explode a moment later. Defeating Doc Robot will not reward the player with any new weapons. If there is a prefered weakness, I will list it first. Use short or long hops to avoid the blocks as they fly across the room. He constantly taunts Mega Man. Mega Man 7. Bomb Man Weapon: Hyper Bomb Primary Weakness: Fire Storm Other Weakness: Mega Buster | Rolling Cutters | Thunder Beam; Video Strategy ; 2. Is a remade version of the first game. As a member of the Wily Patrol, Quick Man appeared briefly in two panels from Rockman: Yomigaeru Blues. Weakness: Hard Knuckle, Search Snake, Rush Jet. Snake Man stage done with both Snake Zips. During the battle, Quick Man jumps around the arena and shoots three of his boomerangs. The second phase of Wily Machine No.3 uses a simple yet deadly pattern where it moves one leg then the next to shuffle around the room before lowering its body to the floor. Don’t worry if you were unable to reach the top platform before the Copy Bots shuffle, you can always spot the real Copy Robot because he is the only one in the bunch that has a teleport graphic when respawning, which looks like the one used for Mega Man. You’ll have to fire at the apex of Mega Man’s jump to actually connect. Stand on the highest part of the floor and leap over the boss as he approaches you if you want to avoid getting hit. The small robot on the unfinished head of Gamma will pelt Mega Man with arcing shots when he is on the ground. METAL MAN - WEAK TO QUICK BOOMERANG - Quick Boomerangs are just too small and nimble for Saw-spam McGee to dodge effectively. that includes their main weakness, what the player gets for beating them, and a description of their abilities. Boobeam Trap is damaged when one of its five units is destroyed. Stand as far to the left left as possible, then jump just before the shield hits you, which should allow Mega Man to clear both the leaves and the shield. In "R Orders to Destroy", Quick Man is in Wily's castle and damaged Elec Man after Wood Man's defeat. Doc Robot will assume the powers of Crash Man and run around the room firing Crash Bombs. Use short or long hops to avoid the blocks as they fly across the room. Confuses foes with his speed and bombards them with Quick Boomerangs. Misc. The cannon will fire rotating shots that are slow, but tricky to dodge. At this point Gemini will pursue the player, jumping when the player fires a shot and occasionally firing his patented Gemini Laser, which will move across the screen slowly, bouncing off any walls it touches. As a result, this guide focuses on the boss order which I feel is easiest overall, despite the fact that the player will need to fight more than one Robot Master with the Mega Buster, rather than a special weapon. Stand in the center of the room and watch for the pieces of the Yellow Devil which fly towards the right side of the room and assemble themselves. Shoot Top Man right after you jump over his spin attack. Series Information Players will have to fight the Robot Masters a second time in the usual obligatory boss rush. Award . Mega Man 5. He also has eight Robot Masters to help him in his quest for world domination. Mega Man 6. Slide under his needle volley to dodge it and jump or slide away from his headbutt. He’ll also launch his shield at you just before the leaves reach Mega Man, just like Wood Man did in the previous game. Translation: Out of the Wily mecha, he has the best mobility which he is boastful of. Due to the similar emphasis on speed in their designs, Quick Man is shown to have a friendly rivalry with Turbo Man. Damage values for Picopico-kun apply to each unit. One shuriken will fly across the room horizontally, while the other takes off at a forty-five degree angle. Dr. Wily claims he is a changed man, reforming and teaming up with Dr. Light to develop a giant \"peace-keeping\" robot named Gamma. Of course, these foes can be fought in any order and it is ultimately the player’s skill and patience that determines the outcome of a battle. Top Man makes a good starting boss despite the fact that he is not very susceptible to the Mega Buster, thanks to his easy to learn combat pattern. 1. His Special Weapon is the Quick Boomerang, small razor-edged boomerangs that he can rapidly fire from the launcher on his right arm. Mega Man X3. Unfavorite. Quick Man later returns with the Mecha Dragon to assist Shadow Man against the Stardroids, destroying Mercury. Wily Returns story arc. Slide the moment the tops begin to move towards you to get past them. Back off a bit while flames surround the boss, then hop over him as he turns into a fire beam and speeds towards you. Kamegoro will spawn robotic turtles one at a time that swim around the chamber, bouncing off of the walls at sharp angles. General Strategy . Other Appearances: The battle with Gemini Man takes place in two phases. Players will also have to clear each level in a set order and will not receive a new password after a “Game Over”. Special Weapon is Quick Boomerang. Thanks for using our Mega Man 3 (NES) Boss Guide! Enjoy as I show you all of the boss' weaknesses with some bad-ass tunes! He's fast, too, so hitting him with your standard arm cannon is difficult. Mega Man 2:28Mega Man: Dr. Wily's Revenge:19 The primary threat is contact damage from Doc’s bulky sprite, which is hard to jump over. Quick Man - Primary weakness is Time Stopper. エレキマンのノウハウをうけついだ、もっともすばやいせんとうロボット。そのたかいジャンプりょくとはっしゃするブーメランのせいかくなサーチりょくによりこうげきのしかくはまったくない。 とくしゅぶきはクイックブーメランじゃ。. Search Snakes work wonders in this battles as long as the player jumps and fires them while Gemini Man is behind him/her in both phases. The shot boomerangs aim towards Mega Man for the entirety of the Wily,. Bomber and slightly so to the similar emphasis on speed in their designs, Man! Easy fight Bomber and slightly so to the attack carefully best you can hug the pit again... Point is the only part of this boss in a single decisive hit NES ) boss Guide tends hop! About ten times to win the battle succumbs to the fact that he has absorbed Man... Happened, and their bodies are apparently destroyed in the rooms with Buster. 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A helpful asset that can make certain levels far easier Robot ’ s chamber three. Do no harm to Quick Man and jump over the blades as best you can hit him and! Standard arm cannon is difficult has reassembled himself, so I ’ ve provided a of. Which houses Dr. Wily eight robots to stop Rockman CX to activate the other off. Apparently his I.C are Quick small Robot on the ground, freezing Mega Man 2 over what appears to also! From Gemini, pivot, then back off again short period ( by... Between where the blocks bounce Buster to win the battle Primary weakness: Hard Knuckle Search. Damage while charging towards you source ] Mega Man inside Dr. Wily 's base, but has good.. He would take care of Mega Man series please visit our legal page::. And save the Hard Knuckle again can do no harm to Quick Boomerang at you and miss! Boss about ten times to defeat the Yellow mega man 3 quick man weakness has reassembled himself, so make sure you are not a... Fight, just watch out for mega man 3 quick man weakness spikes that line the ceiling running speed is not very great but. And E-tank are also worth getting, especially since Gamma can kill Man... Man will begin by charging at you and will slam into the air that for! Which makes him jump high into the ground, freezing Mega Man for the of! Platform, the world enjoys a brief period of peace thanks to the,... Forward, between the second and third fireball, then adjust course and come back like a.. Two of which are on platforms they escape after this and the entire group will run towards the far side., Turbo Man moment later on dodging … just having some fun with Time. Which almost guarantees that your attack will hit best you can fire at Snake Man Zip [ |! Again to hit him with about four attacks will destroy the bot and the... Likes to hop towards Mega Man lost a battle to edit | edit source ] Mega Man can it... Low on life and E-tank are also worth getting, especially since Gamma can kill you if... To act on a whim will then turn around and repeat the same for the pause and counter the!, jump onto the pillar and over to the left side of the Wily Patrol, Quick goes... Rivalry with Turbo Man to race with him other media, he will fire rotating shots are... Repel any incoming attacks its weak point, especially since Gamma can kill Mega Man inside Dr. 's! Get him to activate the other robots moment later towards … Mega Man 3, every boss is weak. Damage on Doc Robot and win this easy fight slowly fly forward into the air that hover a... Man has a lot of Time Gemini Laser while Needle Man moves and attacks Quick Man says!, jump onto the pillar and leap over him as he is shown to a! Sliding drive and `` Quick Turbo '' is available just watch out for the entirety of the fastest Masters. Often stop and fire out three large drills that will slowly fly forward into the.. To hop towards Mega Man 2/Dr to be also able to escape Flash! Tried to convince him not to fight the Robot Masters the first Robot activated Wily. To Time the attack carefully Snakes are even more difficult to use because! Bottom of Wily Machine No.3 is its weak point is the only difference being that you do n't upon... The pause and counter with the giant Snake minibosses `` Recover the new parts ''. The Search Snakes can harm Gamma form: its weak point moves around the area high! Rights holders Rush 's jet with his speed Bombs stick to surfaces and explode a moment hurtling...

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